Joskip. What youre saying actually intrigues me ALOT. Add me on steam man
when i get net back i know another person thatd absolutely love this idea
Great. I don't really use steam all that much but I'll look into it and add you. Tell me if your friend wants me to add him too or if either of you has a new idea for a deck (or perhaps already made a nice one) or battle to roleplay. Or of course if you have anything else to say that's fine too.
Thats cool.....but the emphasis was on modern, expensive tanks. Maybe i should have been more clear, it was too easy to miss in the sentence.
Good effort though.
Ah in that case my comment was rather stupid, I guess I should read more thoroughly. Anyway, the Challenger 1 is your best bet then, in combination with good recon and artillery. Even with ATGM it won't go down (at least not in a single blow) and the artillery can blow any kind of atgm to smithereens (I continuously notice that playing as the ATGM using side). For me the magic of a tank in no way is it's main gun or offensive capabilities, it's it ability to take hits. Hits that would have destroyed your lighter units, the actual units that fend off an attack or secure an area.
I want to have the Ontos in game
Even if it sucked (I hate recoilless rifles) it would still look awesome in-game.