tiago wrote:
Can do.. but unless your hit ratio was under 40%.. 3x more accuracy is not that relevant.
If you were already hitting most of time, you cannot gain yet very much from more accuracy ( kepe in mind I do not disagree there must be a fix to the way veterancy is applied).
Max firepower is still very relevant. If now you lack the firepower to kill enemy units fast enoguh before they kill lots of your vtsi the balance may change a lot.
I DO think VTS must have its cost increased altough, but simply because its so superior to zhalo that its not funny.
It was because I never fully abused vet stabs. Which is going to change, now. Furthermore, I never used 20 VTS1s at once, I only used 16 or 12, so the limit change doesn't really hurt me. My max firepower may be reduced, but my effective firepower is going to be way higher. And judging from the Tigga replay, the extra 2 second reloading time is laughable in a practical sense.
I built this rush, I've known exactly how/why it works and how I could make it utterly ridiculous for weeks. The reason I didn't do that is because I considered the things required, like vet stabs, to be obviously bugged and/or exploits. However, after several weeks with no word from eugen and now this patch that fixes nothing... yeah I think I will stop holding back until they fix it.