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PostPosted: Tue 13 Mar 2012 12:52 
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Corporal
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Location: Guarding the GA Frontier...From Invasion by Alabama
This morning I was playing a solo game at the refinery. I was transitioning some T62s across the face of a 5 man FAGOT team. I was at the outer limit of their range bc they hadn't fired on me before I moved. Their first two shots, 2 kills; 3rd shot misses, 4th hits, 5th misses. 6th and 7th kills. 7 shots, 5 kills. I was less suprised at the fatality rate than I was at the fact that they hit 5 of 7. After that, I just brushed my teeth and went to work early.

Seriously? I got comp stomped by the comp.

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PostPosted: Tue 13 Mar 2012 16:37 
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For some reason my Rolands also seem to shoot at enemy logistics trucks.
Nothing else, just logistics trucks. It's happened several times now for me.


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PostPosted: Tue 13 Mar 2012 16:41 
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rockets will be used against low level hovering shoppers in my experiance, well i could swear my LAW's have hit several gunships on low alt

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PostPosted: Tue 13 Mar 2012 19:54 
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solvens wrote:
By the way, is it possible IRL to hit a low flying helo with an ATGM ?


Yes.

MBTs are even given proximity fused shells for engaging helicopters.

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PostPosted: Tue 13 Mar 2012 20:31 
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I think there might be some kind of weird thing with hit detection. I had a roland firing at a hovering recon heli. The heli was flying over a a little copice that i knew there were some units hidden in. The rockets from the roland where detonating over the wood in front of the heli and +15 kept popping up over the wood but the heli didnt take any damage (it did shoot it down in the end). So although I forgot to look for wrecks because i got distracted im fairly sure the rockets from the roland must have been hitting bmp's or whatever was in the wood, although i have no idea how.


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PostPosted: Tue 13 Mar 2012 22:47 
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Amur_Tiger wrote:
solvens wrote:
By the way, is it possible IRL to hit a low flying helo with an ATGM ?


Definitely, part of the purpose behind developing some of the more recent gun-launched ATGMs is to provide effective fire against attack helicopters, it's no tungustka or anything but it's definitely better then a rocket.

http://www.army-technology.com/projects/t80/

The 9A4172 Vikhr (AT-16) missile (part of the 9K121 complex) was specifically designed to be able to engage air targets, including a specially designed warhead that has fragmentation wrapped around it so that it can use proximity detonation and still score a kill. Most ATGMs are impact-only fused, and wouldn't likely cause a kill even if they were proximity fused.

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PostPosted: Tue 13 Mar 2012 22:51 
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Joined: Thu 17 Nov 2011 01:53
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Xeno426 wrote:
Amur_Tiger wrote:
solvens wrote:
By the way, is it possible IRL to hit a low flying helo with an ATGM ?


Definitely, part of the purpose behind developing some of the more recent gun-launched ATGMs is to provide effective fire against attack helicopters, it's no tungustka or anything but it's definitely better then a rocket.

http://www.army-technology.com/projects/t80/

The 9A4172 Vikhr (AT-16) missile (part of the 9K121 complex) was specifically designed to be able to engage air targets, including a specially designed warhead that has fragmentation wrapped around it so that it can use proximity detonation and still score a kill. Most ATGMs are impact-only fused, and wouldn't likely cause a kill even if they were proximity fused.


And Iranian Cobra's downed Hind's in the Iran/Iraq war using TOW missiles on I believe two occasions. A Hind even shot down an F4 Phantom by unloading all its rockets at the oncoming fighter :P ATGM's are totally capable of destroying aircraft if the circumstances are right.

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PostPosted: Wed 14 Mar 2012 00:19 
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Dom385 wrote:
I think there might be some kind of weird thing with hit detection. I had a roland firing at a hovering recon heli. The heli was flying over a a little copice that i knew there were some units hidden in. The rockets from the roland where detonating over the wood in front of the heli and +15 kept popping up over the wood but the heli didnt take any damage.



I had never seen this (but had read about it) before this last patch. It's now happened to me two of the last three games I've played NATO. Don't think I minded as the four Roland's took out three APC's and the chopper in fairly short order. A smart PACT player could exploit that to protect gunships I guess.


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PostPosted: Wed 14 Mar 2012 12:25 
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Location: Guarding the GA Frontier...From Invasion by Alabama
After getting my butt handed to me by FAGOTs, I have started using them myself. I am trying to set them up in ambush positions (treelines less so, forested areas more) along paths of movement. I try to put an Anti Air Infantry with them.

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PostPosted: Wed 14 Mar 2012 13:04 
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Ricktheski wrote:
Dom385 wrote:
I think there might be some kind of weird thing with hit detection. I had a roland firing at a hovering recon heli. The heli was flying over a a little copice that i knew there were some units hidden in. The rockets from the roland where detonating over the wood in front of the heli and +15 kept popping up over the wood but the heli didnt take any damage.



I had never seen this (but had read about it) before this last patch. It's now happened to me two of the last three games I've played NATO. Don't think I minded as the four Roland's took out three APC's and the chopper in fairly short order. A smart PACT player could exploit that to protect gunships I guess.


This bug is well known by now I think, but not from the last patch :) I've seen a Chapparel take out one of my (damaged) T-80U's when firing at air before the recent patch. And I have seen land unit kills for my own AA units sometimes as well. freaky stuff :)


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