admroy wrote:
Kamfrenchie wrote:
admroy wrote:
The major problem is not about the damage,while its still a problem but not the biggest one.The major problem is every thing get shot by like 2 20mm becomes panic in the first sec,even if its a t80,so its like a stun lock to death.Tanks maybe can shoot further for like 20% range but once those cheap 20mm start shooting tanks gets raped like a boss.No matter how expensive the pact tanks are they wouldn't shoot once before get killed if they let 20mms get close to 1500m.
wrong, look at that vid
http://www.youtube.com/watch?v=dI_1LTIREPEThe T80 never went past worried despite being shredded. I had some Amx10 attack T55 fairly close and get the first shot, the T55 won without much losses.
You can still rocket the blob of autocanon.
Whoever sacrifices recon like that puts himself at a big disadvantage
I dont think an outdated vid can prove anything,I just create a solo game and tested it myself,4 marder1 shoot at 1 kpz70 which frontal armor is 7 at 1500 range,the kpz70 became panicked and stuned after 5 secs,and took like 1 mins to recover,and for some reason after like 10 secs shooting it lost half of its hp.Unless only nato tanks lose morale from 20mm or heavy tanks still get stunlocked and killed from 20mm easily as i said.If you really want to know if its true go try it yourself,and stop saying others are "wrong" with useless "evidence" without even try it yourself.I assume almost every pact player has the experience that heavy tanks get stunlocked by 20mm so its not really a statement needs to be questioned.
How is that vid outdated ? i don't remember reading anything about T80 or recon getting a massivge change.
Stun and rout is a problem and is discussed in another thread started by Tigga. Problem is that units morale drop too quickly if they get shot at a lot, even if the shots miss or dont penetrate. It'd be the same with an Abrams being shot by many T55 or a T80 shot by many leo 1 or aml90. Routing units also don't recover fast nor well enough.
But it's a general problem of the game, it's not a specific problem with autocanon.
Besides all the "proofs" here are stage vids, or situations where 1 player make a big mystake.
It's almost like making a blob of troops and then complaining about chopper rockets/mrls being OP because they routed the blob
@ count
Replace the kurz with infantry and you'll get similar results. Or a sheridan. Get recon infantry, a few tougher units in your attacks (say a tank with decent armor), problem probably solved
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Had heavy tanks been buffed there would not have been a need for a vts1 nerf.
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so long as there's no AA ,your Havocs/Apaches should be ruling the skies unless you're absolute rubbish with them.
Boogie Van on balance talk