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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 14:41 
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Sergeant First-Class

Joined: Sat 18 Feb 2012 00:42
Posts: 111
please please alow us to see player command stars tally along side player level indicator. pretty please with knobs on !.

edit actually this could be ! . display of players command stars spent, 2 displays

1 Nato stars spent gold star with blue background.
2 Pact stars spent gold star with red background.

by this method only can we have fair multiplayer matches against level 1`s that just happen to have many units unlocked.


Last edited by Pixelchaser on Fri 24 Feb 2012 15:21, edited 2 times in total.

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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 15:12 
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Joined: Sat 23 Jul 2011 10:10
Posts: 2481
Suggestions about ressuply unit (no it's not about in-combat ressuply you already know what I think about this ^^).

It would be VERY cool if we could choose what we want to do with the resupply units and FOB, for instance if we could could choose between repair, refill and ammo providing or the three of them. Sometime we don't really need more fuel but ammo is a more critical issue, problem is you can't spend all your supply points into these and thus you waste some precious supplies.

What I propose is to to able to desactivate these abilities (repair, refill, ) in the exact same way we can desactivate a unit's weapon.

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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 15:40 
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Chief Warrant Officer
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Joined: Sun 12 Feb 2012 10:24
Posts: 526
Location: UK
D-M wrote:
Suggestions about ressuply unit (no it's not about in-combat ressuply you already know what I think about this ^^).

It would be VERY cool if we could choose what we want to do with the resupply units and FOB, for instance if we could could choose between repair, refill and ammo providing or the three of them. Sometime we don't really need more fuel but ammo is a more critical issue, problem is you can't spend all your supply points into these and thus you waste some precious supplies.

What I propose is to to able to desactivate these abilities (repair, refill, ) in the exact same way we can desactivate a unit's weapon.


Definitely /signed - the amount of times when I want to just load up some more rockets to a helicopter, more shells to a tank, more TOWs to an ATGM, more fuel to armoured recon, repairs to a command vehicle, bla bla bla - and the supply trucks are depleted before you know it because they re-fuel every slightly depleted unit nearby before getting to what you wanted them to do...

It'd also go some way to stop multiplayer team-mates accidentally (and even intentionally) sucking your supplies away, especially by artillery near FOBs/Supply vehicles.


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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 16:00 
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Master Sergeant

Joined: Thu 19 Jan 2012 16:53
Posts: 166
Location: Jackson, MS
Just because it bears repeating for those of us who prefer solo play, and I guess those that will play multi versus AI, please allow us to choose the AI's deck.

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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 16:05 
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Chief Warrant Officer
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Joined: Sun 12 Feb 2012 10:24
Posts: 526
Location: UK
22sec wrote:
Just because it bears repeating for those of us who prefer solo play, and I guess those that will play multi versus AI, please allow us to choose the AI's deck.


Do solo skirmishes provide command stars at all? If they do this is unfeasible, since it could be exploited to produce shedloads of command stars by, say, making an enemy deck containing only AA missile vehicles and then just running on in with tanks to win.


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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 16:11 
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Private

Joined: Fri 24 Feb 2012 15:58
Posts: 1
Hi all,
i wish there would be a slider (at least for solo play, skirmish vs AI, and non ranked multi if all participants agree) to reduce game speed in 5% steps down to maybe even 50% before a map get started ...which could change IMHO the games experience from 'RTS' to 'semi historic Wargame' a lot.
so everbody could enjoy WEE even more closer to his own personal taste

a mod / or option, where just the movement speed of all units could be adjusted by a general multiplier in preferences could also be a consideration.
(shouldn't be so hard to implement in a patch from a programmers point of view)

i also wish, that solo play and skirmish vs the AI get recorded too for later analysis,
not only the pure multiplayer-matches (or did i overlooked something?)

Regards
Mike


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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 16:16 
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Master Sergeant

Joined: Thu 19 Jan 2012 16:53
Posts: 166
Location: Jackson, MS
DoktorvonWer wrote:
22sec wrote:
Just because it bears repeating for those of us who prefer solo play, and I guess those that will play multi versus AI, please allow us to choose the AI's deck.


Do solo skirmishes provide command stars at all? If they do this is unfeasible, since it could be exploited to produce shedloads of command stars by, say, making an enemy deck containing only AA missile vehicles and then just running on in with tanks to win.


No, solo skirmish does not contribute to the collection of command stars, so no worries.

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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 16:18 
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Master Sergeant

Joined: Thu 19 Jan 2012 16:53
Posts: 166
Location: Jackson, MS
MikeGER wrote:
Hi all,
i wish there would be a slider (at least for solo play, skirmish vs AI, and non ranked multi if all participants agree) to reduce game speed in 5% steps down to maybe even 50% before a map get started ...which could change IMHO the games experience from 'RTS' to 'semi historic Wargame' a lot.
so everbody could enjoy WEE even more closer to his own personal taste

a mod / or option, where just the movement speed of all units could be adjusted by a general multiplier in preferences could also be a consideration.
(shouldn't be so hard to implement in a patch from a programmers point of view)

i also wish, that solo play and skirmish vs the AI get recorded too for later analysis,
not only the pure multiplayer-matches (or did i overlooked something?)

Regards
Mike


All great suggestions! I would like to see the ability to issue commands while the game is paused added to solo play, but your suggestion would be very feasible as well.

Also a big second to the ability to save replays for solo play!!!

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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 16:26 
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Corporal

Joined: Wed 15 Feb 2012 05:08
Posts: 30
Here are a few observations I have run into while playing.

1. The Camera, it really needs to have more tilt added to it. Currently when zoomed in close, I was trying to watch the artillery firing, but was unable to be zoomed in and tilt the camera to watch the rounds going down range. Please give us more tilt to the camera or allow us to adjust it more.

2. The far right info command screen. This really needs to be smaller. It’s currently way too large. The icons are entirely too large.

3. Hot keying units. Can we get small icons that show up on the bottom of the screen once you hot key a unit so we can see what the unit is and have quick access to that unit.

4. This is more of a graphic issue. But please give us the ability to turn off HDR, When it’s on high its has a blue haze towards the bottom of the screen. I have a screen shot of this too. When it’s turned down low the blue haze is still there but not as badly.

5. Ability to remap keys. Come on Eugene, this is a no brainer!!

If I find more issues, Ill post them here.


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 Post subject: Re: Suggestions
PostPosted: Fri 24 Feb 2012 22:37 
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Master Sergeant

Joined: Sat 11 Feb 2012 12:29
Posts: 179
It would be useful if the "match capacity" column in the matches browser showed how many players there are per team, rather than simply overall player count.


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