Reginald 'Longtooth' Worthington III wrote:if indeed you are asking whether my discourse has validity derived from dispensing useful tibits of otherwise unknown stratagem and statistic... then... ahh... no.
D-M wrote:Suggestions about ressuply unit (no it's not about in-combat ressuply you already know what I think about this ^^).
It would be VERY cool if we could choose what we want to do with the resupply units and FOB, for instance if we could could choose between repair, refill and ammo providing or the three of them. Sometime we don't really need more fuel but ammo is a more critical issue, problem is you can't spend all your supply points into these and thus you waste some precious supplies.
What I propose is to to able to desactivate these abilities (repair, refill, ) in the exact same way we can desactivate a unit's weapon.
22sec wrote:Just because it bears repeating for those of us who prefer solo play, and I guess those that will play multi versus AI, please allow us to choose the AI's deck.
DoktorvonWer wrote:22sec wrote:Just because it bears repeating for those of us who prefer solo play, and I guess those that will play multi versus AI, please allow us to choose the AI's deck.
Do solo skirmishes provide command stars at all? If they do this is unfeasible, since it could be exploited to produce shedloads of command stars by, say, making an enemy deck containing only AA missile vehicles and then just running on in with tanks to win.
MikeGER wrote:Hi all,
i wish there would be a slider (at least for solo play, skirmish vs AI, and non ranked multi if all participants agree) to reduce game speed in 5% steps down to maybe even 50% before a map get started ...which could change IMHO the games experience from 'RTS' to 'semi historic Wargame' a lot.
so everbody could enjoy WEE even more closer to his own personal taste
a mod / or option, where just the movement speed of all units could be adjusted by a general multiplier in preferences could also be a consideration.
(shouldn't be so hard to implement in a patch from a programmers point of view)
i also wish, that solo play and skirmish vs the AI get recorded too for later analysis,
not only the pure multiplayer-matches (or did i overlooked something?)
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