LanthiusDE wrote:
ziogualty wrote:
If they have to fix resupply mechanics, i think it will be better a to fix it properly.
In my opinion, refuel and ammo should stay very fast to resupply as pre-patch.
Repairs, on the other hand, should be the only thing that deserve more time as stated in the new patch.

That's the way it will be, thankfully

Just played a game there were 2 Zhalos nearly emptied an entire Mi-26 being 'repaired'

Not cost effective....
yeah! i think, normal units should be repaired at low cost of supplies, except rearming artillery, which would spend much more supplies...
1 hour ago i had 3 leopard2a4 at 50% damaged, i needed 8 jupiter truck and 1 chinook to completely repair them and i think in RL with that quantity of supplies you almost can build 3 new ones LOL.... i think repair is good to be slow but im not agree with the quantity of supplies you need to repair, for example to restore a team of spetznaz damaged with only 3 members alive i needed almost 4 ural when in those trucks probably can come about 100 soldiers in RL
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[EUG]MadMat wrote:
Well, anything requiring development is a no-go at this stage ...
"If i had a dollar every time i read this....."
