So, as you may have heard (or rea
d), there's a free DLC coming soon ...
We could just give you a fully detailed list of what's gonna be in it ... but we'd realize we would enjoy it better just giving you bits of informations once at a time. Of course, any reference to an alledgedly sadistic behaviour would only lead to some unexpected delays in the DLC's release ...
So, from now on and up to its release, we'll post here some new informations about its content every (working
Let's start now, with a preview of three (among others) new multiplayer maps. All of which will be also made available in ranked game.
More will come tomorrow ...
:(I've added some "inside view" of the new maps displayed above)
Free DLC will have 7 new multiplayer maps
, including the above-mentionned 3.
2 of them will be "game mode" maps. We call them "Siege
Same victory conditions as now, but the initial placing is uneven:
- One team starts in the middle of the map, controling high value command zone but no reinforcement zones.
- The opponent team deploys on the map's edges, more like it is already the case with the current. It controls low value points command zone but can call in reinforcements.
Therefore, the besieged team has to force its way through the besiegers' line to take control of a reinforcement zone, or be denied any opportunity to use its vast amount of command points. Besiegers have to spread (therefore usually being weaker on a given spot) to keep the besieged away from reinforcement points, and hold their line against (usually) superior forces long enough for their allies to come to the rescue.
It is worth mentionning that, on both side, coordinated teamplay is highly required!
Both maps will be playable with both faction as besieged/besiegers.
Below is a preview of one of those siege map, with NATO as besieged team: