It is currently Wed 19 Jun 2013 05:02

All times are UTC [ DST ]




Post new topic Reply to topic  [ 217 posts ]  Go to page Previous  1 ... 12, 13, 14, 15, 16, 17, 18 ... 22  Next
Author Message
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 17:59 
Offline
Lieutenant Colonel
User avatar

Joined: Sat 14 Jan 2012 22:34
Posts: 2140
I agree for the fire.. it's cause he have stab.. the question is about the fact of Fn F...Fire one at max range and go out... then you will see...

_________________
Image


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:00 
Offline
Second-Lieutenant

Joined: Wed 22 Feb 2012 15:14
Posts: 800
Kin-Luu wrote:
Just tested it ingame.

The Mi-28 is able to shoot its ATGM on the move with high probability of success.

The Mi-24 can not. If you move the Mi-24 while a ATGM is underway, the missile will go haywire.


If you can reproduce that constantly ( I tested earlier (solo mode) firing and ordering to move to reverse position and the missiles went all over) the report it, because ATAKA must behave exaclty as a KOKON.

Fire missile at max range then send helicopter imediately to go backwards. Hellfire still hits.. ATAKA misses.


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:28 
Offline
Sergeant Major
User avatar

Joined: Mon 5 Mar 2012 21:25
Posts: 287
Its not fire and forget.... Where do you get this idea from? :)

Still the Havoc is far from useless... it used to be a weapon you could only use when there was no heavy AA cover nearby and it still is.. just needs a little more baby sitting is all.. :P


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:29 
Offline
Chief Warrant Officer

Joined: Mon 19 Mar 2012 06:33
Posts: 534
Could somebody tell me why the hell hellfire is F&F?

_________________
REDDQ wrote:
T-80U shoots AP rounds made of pure Communism... any more questions?


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:35 
Offline
Second-Lieutenant

Joined: Wed 22 Feb 2012 15:14
Posts: 800
Hegemon wrote:
Could somebody tell me why the hell hellfire is F&F?



HELLFIRE requirement project was to be a fire and forget missile. The first version is not what thechnicaly can be called fire and forget. The long bow hellfire although is fire and forget because it uses a micro wave radar to guidance. The hellfire used a NOSE mounted sensor to detect reflections of lasers pointed at target. That laser can be or cannot be mounted on the launching platform. So a hellfire can be fired from an Apache 6 km away as long as there is a laser pointing device on the target tank within 2-3 km from the tank, usually in an infantry unit or drone plane. That allows the apache to fire even without seeing the target.

The disadvantage is that the hellfire is a bit more prone to jamming techniques than the Spiral system .


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:38 
Offline
Sergeant Major
User avatar

Joined: Mon 5 Mar 2012 21:25
Posts: 287
Because its self targetting.. laser guided or whatever.. :) it homes in on whatever it was told to home in to before it left the Apache.. :) The other systems all require guidance from the launching vehicle or system.. tech stuff.. :D I'm sure someone else can explain better.. 8-)

Edit: there you go. :D


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:41 
Offline
Sergeant First-Class

Joined: Fri 9 Mar 2012 14:03
Posts: 132
Freki wrote:
MLRS Uragan, SMERCH & Buratino reloading time is increased by 30s.


Was there really any point nerfing unit which is practically never used as there are clearly better alternatives available? That's like nerfing Grad or Abbot.


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:44 
Offline
Chief Warrant Officer

Joined: Mon 19 Mar 2012 06:33
Posts: 534
tiago wrote:
Hegemon wrote:
Could somebody tell me why the hell hellfire is F&F?



HELLFIRE requirement project was to be a fire and forget missile. The first version is not what thechnicaly can be called fire and forget. The long bow hellfire although is fire and forget because it uses a micro wave radar to guidance. The hellfire used a NOSE mounted sensor to detect reflections of lasers pointed at target. That laser can be or cannot be mounted on the launching platform. So a hellfire can be fired from an Apache 6 km away as long as there is a laser pointing device on the target tank within 2-3 km from the tank, usually in an infantry unit or drone plane. That allows the apache to fire even without seeing the target.

The disadvantage is that the hellfire is a bit more prone to jamming techniques than the Spiral system .

I am aware of AGM-114L, but look at the dates. There wasn't F&F Hellfire in 1985... Designated spotter isn't good explanation either, as Apaches in the game can operate alone.
What brings us to the mayor point. Before AH-64D Apache Longbow, AH-64 helicopter was unable to operate Hellfires on its own. There always had been spotter (OH-58 Kiowa or ground troops) to highlight the target! Without them it was useless. For this reason, AH64 should operate without Hellfires in the game.

_________________
REDDQ wrote:
T-80U shoots AP rounds made of pure Communism... any more questions?


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:46 
Offline
Second-Lieutenant

Joined: Wed 22 Feb 2012 15:14
Posts: 800
Not all laser guided missiles operate like the HELLFIRE. The ataka for example. It has its sensor on its back, looking at the Hind or Havoc that fired it. It checks the angle from the laser that the chopper is emitting to calculate how much deviation is has from the course the platform wanted for it.

It must have target illuminated from the firing platform, so the firing platform must see the target. Also that ha the benefit hat nothing in the direction the enemy is can affect the missile guidance (on the case of the hellfire a second guidance laser might confuse the missile) , therefore high immunity to interference on a cheap system.


Top
 Profile  
 
 Post subject: Re: Patch 2012-03-29
PostPosted: Fri 30 Mar 2012 18:47 
Offline
Colonel

Joined: Thu 17 Nov 2011 01:53
Posts: 2865
Quote:
What brings us to the mayor point. Before AH-64D Apache Longbow, AH-64 helicopter was unable to operate Hellfires on its own. There always had been spotter (OH-58 Kiowa or ground troops) to highlight the target! Without them it was useless. For this reason, AH64 should operate without Hellfires in the game.


Lol what? They CAN operate them, but with less range and using their own laser designator. This is the first time I've heard it claimed otherwise, do you have any info to back up your assertion?

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 217 posts ]  Go to page Previous  1 ... 12, 13, 14, 15, 16, 17, 18 ... 22  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group