elmoking wrote:When ppl refer to their factions as "we" and "us" and "they" and "them" then know precisely what is problem with balance of WALB.
Guggy wrote:This is extremely interesting, and unfortunate As obvious as it is, I'd never have noticed this flaw. I hope it gets fixed in the next patch!
bentguru wrote:Guggy wrote:This is extremely interesting, and unfortunate As obvious as it is, I'd never have noticed this flaw. I hope it gets fixed in the next patch!
To be honest, I noticed weeks ago that when I put vet 1 on VTS1s that their hit chance jumped from 5% to 13% at max range. At the time I just thought of it like "ok, so vet raised the base accuracy of my main gun and I can shoot better, makes perfect sense".
It took me until yesterday, after dozens of games of using this, to step back and realize that that logic made no sense whatsoever with a unit that had no stabilizer. 10 minutes after that I finally realized what that accuracy jump meant in practical terms and how ridiculously game breaking it could be if I intentionally exploited it. There were curse words involved at that point.
Frankly I'm amazed that I'm the first person to get there. We've been playing this for how long? and are JUST now realizing that this happens?
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