Gronank wrote:How do you do surveillance? That is, what are you using to find stuff coming at you in places you don't have forces? The gazelle can work in this role but requires a lot of attention to keep it moving and out of danger. The Luchs is just too expensive to have whatching empty fields.
Space wrote:Fernspäher in the Fuchs are good for this - as well as being very strong anti infantry troops.
Gronank wrote:Space wrote:Fernspäher in the Fuchs are good for this - as well as being very strong anti infantry troops.
I don't like to have AA in recon infantry. The point of recon infantry is to stay hidden and observe and it is not going to stay that way if it is shooting at every helicopter that goes by. It is better to have the AT weapon for self defence, but it is of course all a matter of taste.
Gronank wrote:How do you do surveillance? That is, what are you using to find stuff coming at you in places you don't have forces? The gazelle can work in this role but requires a lot of attention to keep it moving and out of danger. The Luchs is just too expensive to have whatching empty fields. The chasseurs can work but you only get normal optics for 20 points. SAS and Delta force can work in some specific situation but if you only want fast deployed hidden recon, there is better choices available.
The lower Luch only costs 40 credits and WRECK anything in its path. I usually, send one out to survey empty fields. Furthermore, intuition and probing mortar fire also helps me keep track of troop movements. Hope this helps clarify your question.
If speed matters more to you than cost, but you rather not pay for SAS or delta force, your best bet is either of the 2e rep. Pick the FAMAS if you want to kill any vehicle discovering you in your hiding place, the standard otherwise. Interesting suggestion, but I think I wrote in a earlier post (I might have deleted it) that I hate inf (because I recognize that they are likely going to take casuality in any form of assault). However, if you are willing to innovate on my deck, you more then welcome to post or pm on your findings.
dzimmu wrote:Noobs playing for the pact has once again defended the next unbalanced unit Pact!
UGBEAR wrote:No leopard2 series? Must be trolling
For the cost, these things rock because of there speed and anti-tank abilities. Typically, I use them to occupy space in the forest and hold my flanks. Furthermore, their 20mm counterpart (which is only 15 creds) are great at warding off inf and APC's. If either of these units can take out a few units, their sacrifice would not be in vain and provide a favorable trade off.
Gronank wrote:I recommend the MUTT for 30 pts because it is easy to manage (you buy one and place it in a hedgerow and it fixes everything itself) and it can work as a primary recon in a pinch. The drawback is that you need to remember to pull back if an enemy advance is coming. The small size and very good optics will allow you to spot the enemy first, if you let them drive by, on the other hand, it'll die a horrible death.
©2013 Eugen Systems and Focus Home Interactive. Developed by Eugen Systems and published by Focus Home Interactive. Wargame: AirLand Battle, Focus, Focus Home Interactive and their respective logos are trademarks or registered trademarks of Focus Home Interactive. All rights reserved. IRISZOOM is a trademark of Ubisoft Entertainment in the U.S. and/or other countries. All other names, trademarks and logos are property of their respective owners