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PostPosted: Tue 20 Mar 2012 15:24 
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Seems everythign that come from choppers hit the top armor. So hinds with the more accurate AT missiles usually feel quite effective.

If you check the cost of the group you described.. they mass up to average 8 * 130 points. WIth that you can get enough high end mi24 that will schred them!


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PostPosted: Tue 20 Mar 2012 16:50 
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Cyberzomby wrote:
lol didn't know Challenger had one type. I thought I could unlock 3 upgrades for them as well.


Cheiftan you are thinking of there good sir, challenger is boss Cheify is second in command, all moving about the same rate as continental drift

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PostPosted: Wed 21 Mar 2012 06:32 
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Aah right! The chieftain. Thanks for that.


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PostPosted: Sat 24 Mar 2012 16:08 
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a strat as nato i find incredibly effective and annoying is 2 challys 4 m1a1a 2 roland 2 pivads 3 dragon 2 atgm+bradly and a bradly recon because it counters virtually everything the pivads knock out the inf the inf and bridlys knock out russian atoms and the abrams and challys take hits with the aa the only thing to worry about is aa


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PostPosted: Sat 24 Mar 2012 21:42 
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THEDAMNRUSSIANS wrote:
a strat as nato i find incredibly effective and annoying is 2 challys 4 m1a1a 2 roland 2 pivads 3 dragon 2 atgm+bradly and a bradly recon because it counters virtually everything the pivads knock out the inf the inf and bridlys knock out russian atoms and the abrams and challys take hits with the aa the only thing to worry about is aa



I smell a juicy BLOB in there - ready all SMERCH and BURRATINO launchers! Kamikaze infantry - man your SKOT transporters!


Seriously - you will either micro that task force very good (then it will get interesting) or I will shred it to pieces, with 5 pts infantry preferably...


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PostPosted: Sat 24 Mar 2012 21:43 
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last time i see chllenger, my motostremlci earn five level in 20 sec....

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PostPosted: Sat 24 Mar 2012 22:42 
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Then your opponent used them really badly.

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PostPosted: Mon 26 Mar 2012 04:41 
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Oliver wrote:
Then your opponent used them really badly.


This. Always keep tanks in the open and away from buildings/treelines. Use cheaper, more mobile tanks/tank destroyers to move up and ensure the coast is relatively clear for the heavies to roll in. I put infantry through all the forward patches of woodland first before moving my expensive armor up. And if you're using Challenger tanks to destroy T80BV's, just...don't. Use vetted I-TOW missiles and a bit of pre-existing artillery. (Or Heavy Hogs if the sky is clear)


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PostPosted: Thu 29 Mar 2012 00:13 
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Try using arty to slow down the challengers and keep using those T-64's while put the T-72's on a stand still so they can beat those abrams. (what variant of T-72 is this?)


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