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 Post subject: Helicopter Flares
PostPosted: Thu 8 Mar 2012 23:49 
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Staff Sergeant
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Joined: Wed 15 Feb 2012 08:01
Posts: 94
Flare (aviation): A maneuver in which an aircraft increases its pitch to deaccelerate.

Yes, I named the topic this just to confuse you and showcase my vocabulary.

Attachment:
DolphinCopter.jpg

I would really like the helicopter movement to be fixed.

The pilots will go in full speed, then does this crazy vertical flare.

Attachment:
Rocket_to_the_moon.jpg

The helicopters start firing their weapons during aforementioned crazy vertical flare.

I would suggest implementing a longer distance deacceleration, making the helicopter gradually lose speed as it approaches his way point. Then, reduce the flare angle to about 65° and increase the animation speed so the rockets are firing right as the pilot levels out.

Outside of this, some of the helicopter animations are very good and this only seems to be a problem with high speed helicopters. (ie. UH-1 looks good, anything faster not so much)

In regards to helicopter movement, the movement AI should take way points into account. I would have to make a movie to illustrate this and I'm too lazy, so I will do my best to explain it. When you issue a series of move orders to a helicopter via holding shift and creating an order queue, the helicopters will fly to that location, stop, and then move to the next location. The AI should take into account the next way point and execute a turn instead of coming to a complete stop before moving on. Helicopters are rather tricky to micromanage and I think this would help improve the game both visually and functionally.


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 Post subject: Re: Helicopter Flares
PostPosted: Thu 8 Mar 2012 23:50 
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Agreed entirely. I actually had some Kiowas turn sharply enough (with a flare for style points) to have their topmast pointing towards the ground at an angle, inciting a friend to exclaim "OH SHIT THEY'RE GONNA CRASH" in Ventrilo.

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 Post subject: Re: Helicopter Flares
PostPosted: Sat 10 Mar 2012 08:39 
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Guggy wrote:
Agreed entirely. I actually had some Kiowas turn sharply enough (with a flare for style points) to have their topmast pointing towards the ground at an angle, inciting a friend to exclaim "OH SHIT THEY'RE GONNA CRASH" in Ventrilo.


You make me want to try to get one to go upside down now.

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 Post subject: Re: Helicopter Flares
PostPosted: Sat 10 Mar 2012 09:14 
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Joined: Fri 24 Feb 2012 12:02
Posts: 89
Wheeeeeeeee! :o :o :o

http://www.youtube.com/watch?v=D9zmyZ8Zhqo


P.S. I agree and made the suggestion about waypoints in a post about issues with helicopters.
+1

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