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 Post subject: Re: Fix T-72M
PostPosted: Wed 13 Jun 2012 12:06 
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Joined: Thu 12 Apr 2012 02:13
Posts: 2407
Location: Polska Rzeczpospolita Ludowa
I was just surprised by statement "X buffed to a point where an alternative Y becomes redundant"... seems like most vehicles in the game. Sorry for above anyway.

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 Post subject: Re: Fix T-72M
PostPosted: Wed 13 Jun 2012 13:29 
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Joined: Tue 14 Feb 2012 20:06
Posts: 1333
REDDQ wrote:
I was just surprised by statement "X buffed to a point where an alternative Y becomes redundant"... seems like most vehicles in the game.

Well, I wouldn't say it's the majority, but there are still many. My efforts on these forum are mainly aimed at these balance flaws so that there aren't any useless units at any given their price. I believe having all those 361 units being useful is extremely important. Hopefully, ES aren't done patching yet.

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 Post subject: Re: Fix T-72M
PostPosted: Wed 13 Jun 2012 14:03 
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Joined: Wed 14 Dec 2011 04:56
Posts: 126
agreed, T-72s needs some love.....


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