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PostPosted: Mon 14 May 2012 21:41 
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Corporal

Joined: Tue 8 May 2012 17:24
Posts: 25
Ok, the idea is as follows:

There are games where u can see the waypoints ur character/unit will take to reach a certain spot on the map.

In Wargame players (and I for myself ofc) have sometimes problems with waypoints beeing hard to see.
You sometimes dont know where reinforcmenets will come from and in the heat of battle u dont have time to go back to the reinforcement area to place them.

Also when u let ur units travel with "Move fast" over long distances you never know for certain which route they take.

Long story short:
I suggest to implement visible waypoint predictions for unit movement on the map. This would make it easier to see how a unit will drive when "Move Fast".
Also I would like a command where u can make the unit avoid forests when moving.


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PostPosted: Mon 14 May 2012 21:55 
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First Sergeant

Joined: Thu 30 Jun 2011 18:58
Posts: 201
Naturgewalt wrote:
Also when u let ur units travel with "Move fast" over long distances you never know for certain which route they take.


you do.


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PostPosted: Mon 14 May 2012 22:53 
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Sergeant First-Class
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Joined: Sun 25 Mar 2012 13:51
Posts: 121
robbinx730 wrote:
Naturgewalt wrote:
Also when u let ur units travel with "Move fast" over long distances you never know for certain which route they take.


you do.


elaborate

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PostPosted: Mon 14 May 2012 22:54 
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Warrant Officer

Joined: Wed 14 Mar 2012 23:34
Posts: 401
er...you look at the roads?


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PostPosted: Tue 15 May 2012 00:09 
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Corporal

Joined: Tue 8 May 2012 17:24
Posts: 25
nice to see that this community consists of trolls.


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PostPosted: Tue 15 May 2012 00:14 
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Master Sergeant

Joined: Thu 16 Feb 2012 17:16
Posts: 196
Naturgewalt wrote:
Ok, the idea is as follows:

There are games where u can see the waypoints ur character/unit will take to reach a certain spot on the map.

In Wargame players (and I for myself ofc) have sometimes problems with waypoints beeing hard to see.
You sometimes dont know where reinforcmenets will come from and in the heat of battle u dont have time to go back to the reinforcement area to place them.

Also when u let ur units travel with "Move fast" over long distances you never know for certain which route they take.

Long story short:
I suggest to implement visible waypoint predictions for unit movement on the map. This would make it easier to see how a unit will drive when "Move Fast".
Also I would like a command where u can make the unit avoid forests when moving.

Yup, I'd like this. Make it so that when you press shift you can see what's going where.

It's no biggie though if it's a pain for the devs to do.


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PostPosted: Tue 15 May 2012 00:16 
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Chief Warrant Officer
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Joined: Sun 12 Feb 2012 22:22
Posts: 666
Location: Bermuda
Ignore the idiots/trolls.

this is a thing that needs to be dealt with. especially when units are called in. (if you look to the other side of the map for a second, they tend to travel on roads towards the enemies. a simple red (pact) or blue (nato) line on the map like in company of heroes would be sufficient. although I would change the name of the thread, it seems a little vague and people might not know what you mean

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PostPosted: Tue 15 May 2012 00:27 
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Warrant Officer

Joined: Wed 14 Mar 2012 23:34
Posts: 401
Naturgewalt wrote:
nice to see that this community consists of trolls.



I'm trolling because I told you how to do it?


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PostPosted: Tue 15 May 2012 10:55 
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First Sergeant

Joined: Thu 30 Jun 2011 18:58
Posts: 201
Naturgewalt wrote:
nice to see that this community consists of trolls.



Better then noobs who ask for anything to help them out. because well, they are noobs, insuffecient at learning anything, and would like to be able to do everything a skilled player can, without putting effort into it ofc.

"please devs help poor me!"


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PostPosted: Tue 15 May 2012 11:12 
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Sergeant

Joined: Sun 11 Mar 2012 08:20
Posts: 67
The question of the guy is totally legit. You don't need to behave like an a$$. I am astonished at the mere sight of what this community is becoming. I wish I felt like reading a forum with people from a War in the Pacific like-minded community, not (like it's too often the case) the spawn of some dark sided lower than average CS or CoD community... Please, let's be nice ok? :ugeek:


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