empire_today wrote:...It was until later on I realized the whole variety part of the game was gone, everyone I've been facing deployed the best unit in their arsenal for something they're meant to use later on, "realistically speaking", and they'd win because of their superior micro.
This can mean I'm bad at the game, but I did okay at the start.. maybe it was due to the lesser level of micro needed?
The micro was also good way back then, I remember going AFK for a few minutes to do other stuff, like eat cereal, then I'd come back and see how everything went.
I don't see many games won and lost by micro skills. The majority of players still don't know the basic mechanics of the game, still choose terrible units and don't know all the counters, or how to prioritise targets.
There's still loads of different tactics and strategies that can be used in every game, but skilled players will have seen them all before and will have some kind of counter for them just in case. As the game gets older the 'hardcore' players stick around and get better and better, which makes the casual or lesser skilled players lose more and more often until they ragequit.
Maybe while you was eating cereal, other players were improving their skills?