That's an advantage when fighting head-on, and only a minor issue when fighting from the side.
Actually, it can help out a lot from the side, too, especially in cases where one ATGM is not enough.
Depending on the scenario, this can be seen as both an advantage, and a problem, sooo, I'unno.
I think the best way to deal with it is try and make it so that should one unit be lost track of in a group of units, the ATGM switches to the next available target in flight that's a part of the same group and tries to adjust trajectory to hit it.
JuggernautOfWar wrote:
Has Eugen actually said they are going to attempt to address the ATGM inaccuracy?
Well, the most recent patch aimed to try and fix the issue, and it's helped quite a bit to make them more effective and decrease the frequency of the bug, but it's still blatantly there.