Commissar Fuklaw wrote:
No. Air strikes from the blue would not be good for this game. A CAS strike would wipe out 4-8 units at best with 1980s equipment. The exception being Napalm into forests and carpet bombing...
AA Jets would rarely if ever engage helicopters near the ground - that is why helicopters fly nap of the Earth... and going near the ground to shoot down a helicopter, while doable, is not necessary or desirable (small arms fire, high speeds + trees, MANPADs...etc...)
CAS on Arty/Units would be fine if guided by a recon / forward air infantry/vehicle unit.... but a "click air strike button, click on map, receive explosions." is not needed in this game. Without ground information guiding in an airplane... you would have a hard time finding targets as a pilot unless you are lucky and find an obvious soviet armor colomn out in the middle of a field - and without any ground recon you go in hoping to god they don't have functional anti air...
In short. No to magic air strikes. Yes to guided airstrikes from special units. Airstrikes should cost points and STILL require a special unit to have eyes-on. Period. Any other way would break the game.
Hum never suggested air strikes out of the blue
Of course you'll need forward air controlers
And no a CAS in 80 is not able to destroy 4-8 units (well depending in fact what strike and what units)
Remember that in 80s most aircraft weapons were dumb 250 and 500 lbs gravity bombs and rockets, more rarely cluster canisters and even more rarely TV guided air land missiles. Smart bombs were not efficient enough to be used as today to kill a single vehicle.
So it was basically a drop and fly away
A typical twin F4 or Su22 flight would be 4t or 8t ordnance drop (= 2 smerch) for example so i don't see how it would be game breaking as it should be single use feature (on the contrary to the now in game MLRS)
Of course clusters ammos would be more deadly to soft or semi hard skin vehicles
And napalm would be more deadly to infantry
Ah and i disagree with your description of AA jets
Cold war jets were intended to fly low (to avoid theatre SAM); It was the doctrine back in the days (doctrine that was changed after GW1, Bosnia and Kosovo due to dense grid of AAA and manpads). So they were able and supposed to engage helos by missiles (Sidewinders, Sparrows) and guns. Again it was the doctrine back during cold war.