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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 13:05 
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Joined: Wed 25 Apr 2012 17:19
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I'd love to see modtools, but I also understand to first make some money with DLC's and then release the tools. We all do not want Eugen to go bankrupt!

And please make a modern warfare DLC!!!! :)

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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 15:33 
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Joined: Thu 18 Aug 2011 21:46
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Col_Sandfurz wrote:
I'd love to see modtools, but I also understand to first make some money with DLC's and then release the tools. We all do not want Eugen to go bankrupt!

And please make a modern warfare DLC!!!! :)


1) Eugen said it won't make any DLCs that require payment
2) I'm almost certain all the future DLCs will only add small addons to the base game like maps and maybe some new units/3d models. You can't expect total conversions in DLCs that are free of charge. Just wait for the mod tools to be released and than I'm sure someone will try to bring the battlefield into the 21th century.


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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 16:44 
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Joined: Fri 27 Apr 2012 22:29
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How about a first person view like the total war series has? With the abilty to ride on the back of missles. Optional "yeehaw" sound effect.

That Star Wars mod could be great. Imagine the supply trucks being melenium falcons..


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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 17:03 
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Substance2020 wrote:
That Star Wars mod could be great. Imagine the supply trucks being melenium falcons..

Technically, they'd all be YT-1300 light freighters. The Millennium Falcon was a unique ship.

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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 17:06 
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Joined: Fri 27 Apr 2012 22:29
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Yea I know that but what's stopping the rebels build more. :roll:


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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 17:10 
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Substance2020 wrote:
Yea I know that but what's stopping the rebels build more. :roll:

The fact that it takes hours of constant maintenance just to keep working, plus the probable months (if not years) it took to customize it the way it is now. They'd be better off doing something like buying a bunch of surplus Lambda-class shuttles.

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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 17:20 
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Joined: Fri 27 Apr 2012 22:29
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Riiight...ok. I'm clearly out of my league here.


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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 18:09 
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Substance2020 wrote:
How about a first person view like the total war series has? With the abilty to ride on the back of missles. Optional "yeehaw" sound effect.

That Star Wars mod could be great. Imagine the supply trucks being melenium falcons..


What about the ability to steer MCLOS missiles yourself...no more bloody Striker insanety.

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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 20:49 
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Joined: Fri 27 Apr 2012 22:29
Posts: 103
Or drive a tank...or havok pilot or...play BF3?

Could someone please mod the game so little bitches don't quit the game just because they lost most of their army at the start? preferably throw up a message that says something like 'grow some balls it's not over yet, it's possible to make a come back and still win or get a draw'.


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 Post subject: Re: Ideas for Mods/DLC
PostPosted: Sun 29 Apr 2012 21:24 
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Substance2020 wrote:
play BF3?

Please institutionalize yourself. :oops:

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