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PostPosted: Tue 3 Apr 2012 13:47 
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Yes I am ! :twisted:

(Cause I, like God, do not play with dice and do not believe in coincidence) :D

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PostPosted: Tue 3 Apr 2012 13:53 
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FLX wrote:
Long time since I last posted a table ! :D

Here you can compare vehicles with AP power (missiles and autocanon are excluded as they don't work out the same way).

I've calculated for every vehicle, when moving and not moving, the ratio between firepower and price and te evolution of this ratio with veterancy.

Hopefully this will help most of you to choose units that fits your needs.
Feel free to signal any mistake or if some units are missing.


Thanks FLX :)

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PostPosted: Tue 3 Apr 2012 15:16 
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Thanks a lot for the tank gun firepower table! Previously, I was trying to figure out if if you were better off selecting a fully vetted t-55 (cost 30) versus a level 0 t-55AM (cost 30). According to the table, the vetted t-55 wins out with a average firepower value of 49.0 versus 28.6 for the t-55AM. (If there is one thing I wish that was changed in the game is that the veterency would scale more realistically with the stabilizer of the vehicle.) Of course, the t-55AM has slightly better frontal armor (3 vs. 2) and the extra machine gun which complicates determining the overall fitness of each tank. It would be fun to try to come up with some different fitness formulas factoring other weaponry and armor.

The infamous Marder VTS1 is rated at only 37.8 for the fully vetted version. Does this mean that a group of fully vetted T-55s could beat fully vetted Marder VTS1's for the same price? (Of course, the vehicles have slightly different armor values, 2,2,1,1 vs. 3,1,1,1.)



I spotted a couple of English language errors in the table. "Disponibility" is not an English word. I assume this is "availability?" Also, "evotution" should be "evolution."

It would also be nice if you list somewhere on the page exactly how the "firepower ratio" is computed. You can easily determine this by looking at the cell formulas but it would be nice if it was explicitly explained.


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PostPosted: Tue 3 Apr 2012 15:50 
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Yeah, I believe fully vetted T-55 spam has a good shot at beating VTS1 spam. It's worse at killing other stuff, though, and only works if you know beforehand what the enemy is going to do.


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PostPosted: Tue 3 Apr 2012 16:12 
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Joined: Tue 6 Mar 2012 17:21
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Location: Raleigh, NC. United States of America
Great table FLX! It will be good to see which units need what veternacy right off the bat to get the most bang for the buck. I did find one possible error: The Leopard 2A4 has the same accuracy on the move as stationary. This could just mean that the Leopard 2A4 has "Perfect Stabilizers", which would be great!

Edit: Armor values on the Challenger 1 are also off (As noted first by Mitchverr)

+1


Last edited by AtticusFinch on Tue 3 Apr 2012 16:32, edited 2 times in total.

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PostPosted: Tue 3 Apr 2012 16:19 
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I might be wrong but you seem to have challenger 1 armor incorrect, listed 5,4,2,2 when its actually 10,8,3,3.

Otherwise looks nice, though i have to say was slightly confused looking at it at first.


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PostPosted: Tue 3 Apr 2012 16:44 
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This is very helpful, Thanks!

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PostPosted: Tue 3 Apr 2012 18:38 
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Thanks for the feedback, I'll try to answere points one by one :
First thing first, you may have guessed, french is my first language and sometimes I mix up some words, thanks for your corrections they're welcome.

Quote:
The infamous Marder VTS1 is rated at only 37.8 for the fully vetted version. Does this mean that a group of fully vetted T-55s could beat fully vetted Marder VTS1's for the same price? (Of course, the vehicles have slightly different armor values, 2,2,1,1 vs. 3,1,1,1.)
Yes they will 100% of the time. I made some tests and we discussed this some times ago in the strategy section (viewtopic.php?f=12&t=3940) I think you should take a look, Tigga's arguments are very interesting.

How is the firepower ratio calculated : {[(AP value+1)*(rate of fire)*accuracy]/unit cost}*100 this is the formula.
[(AP value+1)*(rate of fire)*accuracy] this is the firepower, I was willing to display it regardless of unit cost but I was lacking space and it would have been more confusing.

Quote:
I did find one possible error: The Leopard 2A4 has the same accuracy on the move as stationary.
There is an error indeed but it's not mine. Leopard2A4 is supposed to have the same accuracy as a M1A1 Abrahams. Either the tanks realy has 50% accuracy instead of 55% and it's a bug, or it actualy has 55% accuracy and this is just a typo from the developers. (this one was hard to find congratulation !)

EDIT: it's the other way around in fact 55% is for Acc.11

Quote:
I might be wrong but you seem to have challenger 1 armor incorrect, listed 5,4,2,2 when its actually 10,8,3,3.
This one is a mistake of mine I used copy past and forgot to change the value. I'm correcting it right now.

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Last edited by FLX on Wed 16 May 2012 00:44, edited 1 time in total.

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PostPosted: Wed 4 Apr 2012 09:08 
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FLX wrote:
There is an error indeed but it's not mine. Leopard2A4 is supposed to have the same accuracy as a M1A1 Abrahams. Either the tanks realy has 50% accuracy instead of 55% and it's a bug, or it actualy has 55% accuracy and this is just a typo from the developers. (this one was hard to find congratulation !)


Please, read the first post of this thread... viewtopic.php?f=15&t=4023
Creighton was a great leader, but not of the Jews.

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PostPosted: Wed 4 Apr 2012 19:27 
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Updated : All the jews have been exterminated from my table. Does that makes me an anti-Semite ?

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