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 Post subject: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 12:58 
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There are plenty of amphibious vehicles in the game(PT series, BMP-3, AMX-10RC to name a few). But none of them can go on water. Making them do what they're designed for wouldn't be a useless feature for them ingame since many of the maps here have rivers. I don't understand why they didn't make all those vehicles amphibious from the start.


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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 13:05 
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derpcannon BG wrote:
There are plenty of amphibious vehicles in the game(PT series, BMP-3, AMX-10RC to name a few). But none of them can go on water. Making them do what they're designed for wouldn't be a useless feature for them ingame since many of the maps here have rivers. I don't understand why they didn't make all those vehicles amphibious from the start.


Balance. Quite some Pact stuff can swim not so many Nato. + Bridges would hold less important strategic value if stuff could swim.

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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 13:22 
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praslovan wrote:
derpcannon BG wrote:
There are plenty of amphibious vehicles in the game(PT series, BMP-3, AMX-10RC to name a few). But none of them can go on water. Making them do what they're designed for wouldn't be a useless feature for them ingame since many of the maps here have rivers. I don't understand why they didn't make all those vehicles amphibious from the start.


Balance. Quite some Pact stuff can swim not so many Nato. + Bridges would hold less important strategic value if stuff could swim.


I can see where you are coming from, but isnt that part of the point? Its not like the sides are mirrors, NATO has its own advantages. Also, swimming should be balanced by real life negatives, such as slow speed and being extra vulnerable in the water and while entering/exiting the water.

As for bridges, they would be just as important for NATO, and just as important for PACT to defend because of this. Since not all shoreline would be enterable, you would still have choke points and beachheads to defend. Its kind of like going with a mostly airborne deck. Its a gimick that might work if you play it right and your enemy plays it wrong.


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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 13:41 
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AntiCommie wrote:
praslovan wrote:
derpcannon BG wrote:
There are plenty of amphibious vehicles in the game(PT series, BMP-3, AMX-10RC to name a few). But none of them can go on water. Making them do what they're designed for wouldn't be a useless feature for them ingame since many of the maps here have rivers. I don't understand why they didn't make all those vehicles amphibious from the start.


Balance. Quite some Pact stuff can swim not so many Nato. + Bridges would hold less important strategic value if stuff could swim.


I can see where you are coming from, but isnt that part of the point? Its not like the sides are mirrors, NATO has its own advantages. Also, swimming should be balanced by real life negatives, such as slow speed and being extra vulnerable in the water and while entering/exiting the water.

As for bridges, they would be just as important for NATO, and just as important for PACT to defend because of this. Since not all shoreline would be enterable, you would still have choke points and beachheads to defend. Its kind of like going with a mostly airborne deck. Its a gimick that might work if you play it right and your enemy plays it wrong.

+1
Also all units in the game that are amphibious in real life have thin armor and their armament is meh. That would be the main balance for them. Unless we put snorkels on the soviet MBTs. Now that would truly ruin the game balance. :lol: Imagine fully submerged T-72s rising from the water.


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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 13:42 
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If im correct Leopard 2 can cross rivers too.


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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 13:45 
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Damn near all Russian tanks had snorkels, allowing them to ford several meters of water. I'm pretty sure some NATO tanks had this capability as well.

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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 13:51 
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Xeno426 wrote:
Damn near all Russian tanks had snorkels, allowing them to ford several meters of water. I'm pretty sure some NATO tanks had this capability as well.



Leo series comes to mind.

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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 14:06 
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Well lets include snorkels in the game also! :idea:


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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 16:43 
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Sounds awesome to me! :) Would only add to the strategic options.. having bridges only is often a too limiting factor on maps with rivers.


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 Post subject: Re: Amphibious vehicles
PostPosted: Wed 4 Apr 2012 16:48 
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praslovan wrote:
derpcannon BG wrote:
There are plenty of amphibious vehicles in the game(PT series, BMP-3, AMX-10RC to name a few). But none of them can go on water. Making them do what they're designed for wouldn't be a useless feature for them ingame since many of the maps here have rivers. I don't understand why they didn't make all those vehicles amphibious from the start.


Balance. Quite some Pact stuff can swim not so many Nato. + Bridges would hold less important strategic value if stuff could swim.


Unless your units/tanks have Engineers in these units then only then they can cross. But it would be at a cost !!

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Last edited by jetkar on Wed 4 Apr 2012 16:50, edited 1 time in total.

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