ikalugin wrote:
derpcannon BG wrote:
If there is WEE 2, hope it features a hardcore mode with the following:
realistic weapons ranges
destructible enviroments
new theatres of war
effects of reactive armor, hard kill systems and ECMs
Paradrops
15 times bigger maps
towed arty
towed or static AA
realistic unit protection, accuracy and armament
sniper inf. units
infantry mortars
CAS, fighter cover and ground controlers
armor and penetration measured in mm
radar search vehicles
realistic costs(abrams costs 3 times more than a T-64)
smoke
chemical warfare
I would add:
- realistic subunit AI for the company and maybe battalion level.
- realistic simulation of projectiles (missiles specifically)
- realistic automated control system simulation (TacFire, IADS)
- redone armory/reinforcement mechanic to work with company/platoon level units.
let me add some of my ideas:
realistic troop capacity for different APCs, IFVs, helos,etc.
fireports enabling loaded infantry to fire from vehicles that have them
scud weapons(nonnuclear)
airburst option for arty
NBC systems taken into account
caoxial and AA MGs to be differentiated
realistic ROF(ranging up to 5000rpm for \certain gatlings)
static AA positions
option for infantry to ride on the back of tanks(if the doctrine permits)
option for adjusting shell spread for arty
sniper teams and LMGs in squads
mine sweeping
ability to set up trenches and barricades
more ideas coming soon...