varis wrote:
You don't need a full SDK to make balancing by the community, just some documentation (and a suitable mechanism) to describe what you need to edit and where to put it, maybe some tools to do any necessary binary packaging etc.
Yes, full SDK isn't needed (meaning tools to add new models or tweak models) but just simply having tools to re-set every existing unit value (speed, range, fuel, price, armor, optics etc) and game values (cover, recon, speed, range settings etc) it would give a lot for using existing unit types what Eugen could then add with DLC.
And best would be if modification would be just a XML file what can be transmitted to clients by server for quick testing and playing and every host running mod would be listed with mod name.
If community could build own mods using existing units and tweak every parameter, it would be enough.