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PostPosted: Sat 7 Jul 2012 02:54 
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Location: Universe, Galaxy, Solar System, Earth, Ground, Eurasian Continent, Main Landmass.
I'll upload them, don't worry.

You can still join even if you're "Bad" in your own opinion. At least, you'll have spent time sharing a goal with some guys and may even learn some things.

Y U NO join?

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PostPosted: Sat 7 Jul 2012 08:18 
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*****************************************
Player Name: Varis
Desired Map:
Preferred Faction: East Germany would be nice
Possible Nations: Can play all
Preferred Day: Sat and Sun ok
Available as Backup: Yes
*****************************************

The TS server DeuZerre refers to is actually owned by Danish Gaming Club, but they've generously let the community use it.

Has it been suggested that US and USSR factions be split into 2 deck/selection choices? Could help with the overly vast unit/role options ;)

How did 1500 points per player work out before? Do the factions with a limited number of units run out of some key ones?

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Fix decks and save minor nations - viewtopic.php?f=91&t=28335


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PostPosted: Sat 7 Jul 2012 09:52 
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VARIS:

For NATO, it's generally balanced and each army can do it's job pretty well with just some additional support of specific lacking unit types.

For PACT, it's a lot harder. The game really depends on the USSR and GER players. CSSR generally have a "DANA" + "STROP" support role and fill gaps with their infantry, while Poland doesn't have much at all apart from infantry and spammable transports (Like SKOT mounted ATGMs) or crap tanks. If the games drags for too long or if they take a too heavy blow, they end up being pretty useless.

I don't think that there have been many PACT wins in WoN (especially with holoween managing tanks if I'm not mistaken).

Ok. Everything's been set, and it seems that we have enough people. As it's been prepared a bit too late, I think it would be best to report it to next Saturday (14th of July). The first post will be updated accordingly. Time will be decided between 7 PM and 8 PM (GMT)

The map will be Merkelburg ;) , conquest, 16 objectives, 60 minutes time limit (No time limit proved horrible experience for me on that map).

In the event that a second game could be played and if enough people stayed motivated or wanted revenge, Airfield with a similar setting could be decided. Teams could be shuffled if people want, we'll see.

I'll keep you guys posted with PMs, so check on top of the forum on the left if you received anything.

*****************************************************************************
Just for clarifications:

Poland can include in their decks:
- FÜRHUNGS UAZ
- WOZ ZAOP. URAL

- T34/85M1

- Piechota Zmech (Any transport)
- Saperzy Sturmowi (Any transport)
- Spadochroniarze (Any transport)

- 0T-64 Transports
- SKOT Transports

- Mi-2 URP Slamandra tech tree.

CSSR can include in their decks:

- FÜRHUNGS UAZ
- KOLOS

- 4VPZU (Any transports)
- Motostrelci (Any transport)
- Vysadkari (Any transport)

- DANA
- M53/59 PRAGA tech tree
- RM-70 only (Of the BM-21 GRAD)

- OT-810D

As you can see, those are quite limited, especially Poland.

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PostPosted: Sat 7 Jul 2012 11:47 
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Brb, Shouting with joy.

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Last edited by Generic_Guy13 on Sat 7 Jul 2012 11:51, edited 1 time in total.

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PostPosted: Sat 7 Jul 2012 11:50 
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DeuZerre wrote:
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*****************************************
Player Name: Generic_Guy13
Desired Map: N/A
Preferred Faction: NATO
Possible Nations: UK, USA, BDR
Preferred Day: Either
Available as Backup: Yes
*****************************************


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PostPosted: Sat 7 Jul 2012 11:53 
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DeuZerre wrote:
I don't think that there have been many PACT wins in WoN (especially with holoween managing tanks if I'm not mistaken).


You could have a different story with 2 USSR players (1 of the options for each) and then just 1 of either poland or checz.

For the time - we have a tournament match scheduled for 14th, so possibly 9 pm gmt or later would be still ok.

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PostPosted: Sat 7 Jul 2012 12:21 
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If I may add my two cents ...

DeuZerre wrote:
Participants will have to have decks ready before battle. Decks must have units of one Nation only. Deck choices with more than one nation can be included in the deck, but only the unit of the correct nation may be used in game. Exceptions: Command Jeeps can be purchased by CZ and PL commanders. FOBS can only be purchased by USSR and NATO. The original vehicles may not be used by non US or USSR players and must be deleted.

Many Czechoslovakian & Polish vehicules were not added in Wargame because already there as Soviet or East-German (the latter having Soviet doublet for the first solo operation).

So, if you want to make a real CSLA or LWP TO&E, you should allow them some "foreign" units.

DeuZerre wrote:
CSSR may use:
- OT-64A VYDRA (recon) but not the BDRM-1 and BDRM-2 of the same line.

You mean OT-65 Vydra.
I agree the CSLA shouldn't have the BRDM-2, but they should be able to field BRDM-1, for their variant of this vehicle, the OT-65 Otter (based on Hungarian D-442 FUG instead of original BRDM-1) was an improved version of the latter.

DeuZerre wrote:
- RM-70 but not the BM-21 GRAD of the same line.

OK, even if I can't be 100% sure the CSLA didn't get some BM-21 before introducing its own RM-70 ...

DeuZerre wrote:
- FÜRUNGS UAZ

OK.

DeuZerre wrote:
- Any infantry transport available to them.

Indeed, but with some restrictions ...
The TOPAS (Polish designation) & OT-62 (Czechoslovakian designation) were build in partnership by Poland & the CSSR. However, the last TOPAS variant (can't remember it's name right now) was actually only Polish (and if my memory is good, restricted to Polish naval infantry.
Same for the SKOT (Polish designation) & OT-64 (Cseckoslovakian designation). The SKOT-2 & SKOT-2AM were Polish-only variants, the latter only modified in very few numbers.

Besides, CSLA should be allowed to use:
UAZ-469 & UAZ-469 KPV (not the AGS-17 variant)
BTR-40
BRM-1 (to represent their own variant "radar reconnaissance BMP-1", the BPzV Svatava).
Mi-2
T-34/85
all T-55 (from the T-55AM, the CSLA variants are a bit different, but still close enough to do the trick ...)
TO-55 (not the TO-62)
both East-German T-72
both 2S7
all Osa
Kub
MT-LB Strela-10
UAZ-469 SPG-9 & Fagot (not the Konkurs variant)
all Soviet BRDM-2 ATGM
BMP-1 (first variant only)
BMP-2 (first variant only)
all Mi-8 (not the Mi-17)
Mi-24A, D & V (not 100% sure for the "V")
Fagot ATGM infantry
Strela-2 ATGM infantry

And of course, any unit I ain't mentionned already under the CSSR flag in the game ...

DeuZerre wrote:
POL may use:
- FÜRUNGS UAZ

Indeed, but also the Mi-2D, which is actually produced in Poland.

DeuZerre wrote:
- Any infantry transport available to them.

OK.

But also:
UAZ-469 & UAZ-469 KPV (not the AGS-17 variant)
BTR-40
PT-76
all recon Mi-2
all T-55 but the AMV-1
TO-55 (not the TO-62)
both East-German T-72
2S7 Pion (not the Malka)
ZSU-57-2
ZSU-23-4 Shilka (first variant only, I don't remember its exact designation)
Kamaz ZU-23-2 (to represent their own "Hybnerit" ... sorry for the spelling error in that name)
MT-LB Strela-10
all Soviet BRDM-2 ATGM
ASU-85 (with the 6th Airborne Division)
BMP-1 (first variant only)
all BMP-2 (not the BMP-3)
all Mi-8 (not the Mi-17)
Mi-24A, D & V (not 100% sure for the "V")
Fagot ATGM infantry
Strela-2 ATGM infantry

And of course, any unit I ain't mentionned already under Poland's flag in the game ...

DeuZerre wrote:
NATO special deck choices:

GER may use:
- Kpz 70 (Tank) but not the MBT-70 of the same line.
- MARDER ROLAND 2 but not the AMX ROLAND and AMX ROLAND 2 of the same line.
UK may use:
-
USA may use:
- MBT-70 but not the Kpz 70 (Tank) of the same line.
-
FRA may use:
- AMX-30 ROLAND and AMX-30 ROLAND 2 but not the MARDER ROLAND 2 of the same line.

OK

To be fair, some of NATO's nation could do with doublets too:

UK:
M151 Command (pour la Land Rover S3)
MILAN F1 infantry team
Chaparral (to represent the Tracked Rapier, even if its stats would be a bit different)
MD Jupiter
M152 MUTT & FAV (for the Land Rover S3 variants, and the SAS one for the FAV)

GR:
Redeye & Stinger infantry
MILAN F1 infantry team
Both M110

Last but not least 8-) , FR:
Gazelle AH.1
M152 MUTT & FAV (for the M201 & P4 variants, and the SAS/1er RIMa one for the FAV)
MD Jupiter
M151 Command (pour la P4 PC)

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PostPosted: Sat 7 Jul 2012 12:24 
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OpusTheFowl wrote:
Great work DeuZerre and good luck! Glad to see WON being carried on.

With the resurgence of the ATGM, I wouldn't worry about decks as WP will be ferocious.

Edit

PS. New people try and get ikalugin as your commander...frick'en amazing.

Thanks for the kind words, but sadly I live with Mac and no internetz now, which makes me sad.

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PostPosted: Sat 7 Jul 2012 13:05 
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Hm I'd welcome if what MadMat said would get considered. Pact nations weren't designed to work out independent while Nato nations are. Polish are unable to do anything apart from Mi2 Spam and zergling rush and fielding the worst supply. Also the east germans are in general a cheaper more crappy copy of the russians so you also make a spam rush with cheap stuff. The Czech do have some really nice units but they become a arty and strop 2 only faction, or assist in the cheap stuff rush. Leaves us with the russian player who has to field for 1500 the fobs for everyone, the better helos, the arty, the high tier tanks, the better pact units not to forget the armored cv and in current WoN state the helo cv.

As for MadMats additional Nato units, german and france are the most potent army in the game so stop trolling the polish WoN player by making them better :lol: I tried to get a polish friend to buy wargame, he asked me how the polish are in it, well how should I put it he was not amused.

Either way I happily will play WoN.

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Last edited by Orange on Sat 7 Jul 2012 13:14, edited 1 time in total.

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PostPosted: Sat 7 Jul 2012 13:11 
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Well czeck can play good defense with their anti tank infantry and BMP 1P. So in genneral you have soviet player in main sector, german in secondary, polish (with czeck support) in defense/tertiary sector, while czeck does all the arty work (and supports polish with anti air and anti tank weapons).

Personally I think soviets are the strongest/most versatile faction in the game.

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